Flight of Ares

Copyright 2005
Jeffrey Soldan
Makeshift Computer Entertainment


So here it is, my pdroms.de competition entry.  It's a semi-simple 2D top down scrolling space shooter.

The more enemies you kill, the faster your ship will fly, the faster you can shoot, and just the better 
you are in general.

But on the flip side, as time progresses the enemies will start showing up faster, shoot more, and just 
generally be more trouble.

Controls on the NGPC are fairly predictable.  Joystick moves, A fires, Option pauses.
As an added bonus to help test how the game reacts as it progresses, the B button will spawn enemise.

The difficultly should be tuned for the actual hardware and may not be perfect on an emulator, but 
hopefully it's still quite a fun game ;)
